Проектная работа - WIP
This commit is contained in:
+28
-1
@@ -1,3 +1,30 @@
|
||||
use bevy::ecs::system::command::*;
|
||||
use bevy::math::bounding::*;
|
||||
use bevy::prelude::*;
|
||||
|
||||
fn main() {
|
||||
println!("Hello, world!");
|
||||
App::new()
|
||||
.add_plugins(
|
||||
DefaultPlugins
|
||||
.build()
|
||||
.set(bevy::log::LogPlugin {
|
||||
fmt_layer: |_| snake_game::define_log_layer(),
|
||||
..Default::default()
|
||||
})
|
||||
.set(TaskPoolPlugin {
|
||||
task_pool_options: TaskPoolOptions::with_num_threads(1),
|
||||
}),
|
||||
)
|
||||
.insert_resource(ClearColor(Color::srgb(0.8, 0.8, 1.0)))
|
||||
.add_systems(Startup, setup)
|
||||
// config
|
||||
.run();
|
||||
}
|
||||
|
||||
fn setup(
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||
) {
|
||||
commands.spawn(Camera2d);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user