Проектная работа - WIP
голова змеи и ее вращение
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
use bevy::prelude::*;
|
||||
use snake_game::{head_rotation, startup};
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
@@ -6,6 +7,8 @@ fn main() {
|
||||
DefaultPlugins
|
||||
.build()
|
||||
.set(bevy::log::LogPlugin {
|
||||
level: tracing::Level::INFO,
|
||||
filter: "wgpu_hal=warn,snake_game=trace".to_string(),
|
||||
fmt_layer: |_| snake_game::define_log_layer(),
|
||||
..Default::default()
|
||||
})
|
||||
@@ -13,11 +16,9 @@ fn main() {
|
||||
task_pool_options: TaskPoolOptions::with_num_threads(1),
|
||||
}),
|
||||
)
|
||||
.insert_resource(ClearColor(Color::srgb(0.0, 0.75, 1.0)))
|
||||
.add_systems(Startup, setup)
|
||||
.insert_resource(bevy::winit::WinitSettings::desktop_app())
|
||||
.insert_resource(ClearColor(Color::srgb(0.3, 0.6, 0.8)))
|
||||
.add_systems(Startup, startup)
|
||||
.add_systems(Update, head_rotation)
|
||||
.run();
|
||||
}
|
||||
|
||||
fn setup(mut commands: Commands) {
|
||||
commands.spawn(Camera2d);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user