Проектная работа - WIP

голова змеи и ее вращение
This commit is contained in:
6 changed files with 113 additions and 29 deletions
+7 -6
View File
@@ -1,4 +1,5 @@
use bevy::prelude::*;
use snake_game::{head_rotation, startup};
fn main() {
App::new()
@@ -6,6 +7,8 @@ fn main() {
DefaultPlugins
.build()
.set(bevy::log::LogPlugin {
level: tracing::Level::INFO,
filter: "wgpu_hal=warn,snake_game=trace".to_string(),
fmt_layer: |_| snake_game::define_log_layer(),
..Default::default()
})
@@ -13,11 +16,9 @@ fn main() {
task_pool_options: TaskPoolOptions::with_num_threads(1),
}),
)
.insert_resource(ClearColor(Color::srgb(0.0, 0.75, 1.0)))
.add_systems(Startup, setup)
.insert_resource(bevy::winit::WinitSettings::desktop_app())
.insert_resource(ClearColor(Color::srgb(0.3, 0.6, 0.8)))
.add_systems(Startup, startup)
.add_systems(Update, head_rotation)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2d);
}