Проектная работа - WIP
голова змеи и ее вращение
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@@ -36,3 +36,10 @@ pub fn define_log_layer() -> Option<bevy::log::BoxedFmtLayer> {
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.boxed();
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Some(Box::new(vec![stdout, log_file]))
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}
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mod domain;
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mod gameplay;
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mod startup;
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pub use gameplay::head_rotation;
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pub use startup::startup;
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