Проектная работа - WIP
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@@ -2,11 +2,11 @@ use std::time::Duration;
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use bevy::{prelude::*, winit::WinitSettings};
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use crate::domain::constants::FRAMES_PER_SECOND;
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use crate::domain::{Direction, FRAMES_PER_SECOND};
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/// Инициализация игрового мира
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pub fn startup(mut commands: Commands, mut winit: ResMut<WinitSettings>) {
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use crate::domain::{Head, constants::HEAD_SIZE};
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use crate::domain::{HEAD_SIZE, Head};
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winit.focused_mode =
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bevy::winit::UpdateMode::reactive(Duration::from_secs_f32(1. / FRAMES_PER_SECOND as f32));
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@@ -16,6 +16,7 @@ pub fn startup(mut commands: Commands, mut winit: ResMut<WinitSettings>) {
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let head = commands
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.spawn((
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Head,
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Direction::default(),
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Sprite::from_color(
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Color::srgb(1., 1., 1.),
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vec2(HEAD_SIZE as f32, HEAD_SIZE as f32),
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