Проектная работа - WIP
This commit is contained in:
@@ -16,6 +16,25 @@ pub fn print_all_entities_by_press_enter(input: Res<ButtonInput<KeyCode>>, mut c
|
||||
}
|
||||
}
|
||||
|
||||
/// ДЛЯ ОТЛАДКИ - регулировка скорости игры
|
||||
pub fn time_speed(input: Res<ButtonInput<KeyCode>>, mut time: ResMut<Time<Virtual>>) {
|
||||
if input.just_pressed(KeyCode::Equal) {
|
||||
time.set_relative_speed(2.0);
|
||||
trace!("time speed set x2.0");
|
||||
} else if input.just_pressed(KeyCode::Minus) {
|
||||
time.set_relative_speed(0.5);
|
||||
trace!("time speed set x0.5");
|
||||
} else if input.just_pressed(KeyCode::Pause) {
|
||||
if time.is_paused() {
|
||||
time.unpause();
|
||||
trace!("unpause game");
|
||||
} else {
|
||||
time.pause();
|
||||
trace!("pause game");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Координатная сетка
|
||||
#[derive(Component)]
|
||||
pub struct Grid;
|
||||
|
||||
@@ -21,9 +21,13 @@ fn main() {
|
||||
// .add_systems(PostStartup, snake_game::debug::print_all_entities)
|
||||
.add_systems(Update, (head_rotation,))
|
||||
.add_systems(FixedUpdate, (moving,))
|
||||
// .add_systems(
|
||||
// PostUpdate,
|
||||
// snake_game::debug::print_all_entities_by_press_enter,
|
||||
// )
|
||||
.add_systems(
|
||||
PostUpdate,
|
||||
(
|
||||
//
|
||||
snake_game::debug::print_all_entities_by_press_enter,
|
||||
snake_game::debug::time_speed,
|
||||
),
|
||||
)
|
||||
.run();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user