/// Эксперименты в ходе прохождения туториала: /// https://github.com/fogarecious/bevy_tutorial use bevy::{prelude::*, winit::WinitSettings}; fn main() { App::new() .add_plugins( DefaultPlugins .build() .set(bevy::log::LogPlugin { fmt_layer: |_| snake_game::define_log_layer(), ..Default::default() }) .set(TaskPoolPlugin { task_pool_options: TaskPoolOptions::with_num_threads(1), }), ) .insert_resource(WinitSettings::desktop_app()) .insert_resource(ClearColor(Color::srgb(0.3, 0.6, 0.8))) .add_systems(Startup, setup) .run(); } fn setup(mut commands: Commands) { commands.spawn(Camera2d); commands.spawn( // Sprite::from_color(Color::srgb(1., 1., 1.), Vec2::new(100., 50.)), ); }