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.gitignore vendored
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/.idea/ /.idea/
/**/.DS_Store /**/.DS_Store
/tmp/

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smart-house-web/.gitignore vendored Normal file
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/target/
/Cargo.lock

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[workspace]
members = [
"backend",
"frontend",
"frontend-dioxus",
]
resolver = "3"
[workspace.dependencies]
[profile.release]
opt-level = "z"
lto = "fat"
codegen-units = 1
debug-assertions = false
panic = "abort"
overflow-checks = false
incremental = false
strip = "symbols"

40
smart-house-web/README.md Normal file
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# ДЗ 2026-04-28 - Веб-сервис умного дома
## Цель:
Превращаем умный дом в веб-сервис.
## Срок:
Сдать до: **2026-05-25**
## Описание/Пошаговая инструкция выполнения домашнего задания:
Реализовать backend сервис для управления умным домом и frontend приложение для взаимодействия с ним.
- Технология взаимодействия с backend сервисом (gRPC, REST, GraphQL, ...) выбирается произвольно.
API backend сервиса предоставляет доступ ко всему базовому функционалу библиотеки умного дома:
- [x] Добавление/удаление/перечисление комнат в доме и получение информации о конкретной комнате.
- [x] Добавление/удаление/перечисление устройств в комнате и получение информации о конкретном устройстве.
- [x] Получение отчёта о доме.
- [x] Присутствуют функциональные тесты, которые общаются с backend-ом и проверяют его ответы.
Frontend приложение:
- [ ] Отображает список комнат в доме.
- [ ] Позволяет перейти к конкретной комнате или добавить новую комнату.
- [ ] Отображает список устройств в комнате.
- [ ] Позволяет перейти к конкретному устройству или добавить новое устройство.
- [ ] Позволяет запросить отчёт о состоянии дома.
**Критерии оценки:**
- Workspace успешно собирается.
- Приложения-примеры успешно выполняются.
- Команды cargo clippy, и cargo fmt --check не выводят ошибок и предупреждений.
## Демо
**TBD**

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[package]
name = "backend"
version = "0.1.0"
edition = "2024"
[dependencies]
tracing = "0.1"
tracing-subscriber = "0.3"
tokio = { version = "1.52", features = ["rt", "rt-multi-thread", "signal", "time"] }
axum = "0.8"
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
[dev-dependencies]
reqwest = { version = "0.13", features = ["json"] }

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use serde::{Deserialize, Serialize};
use std::collections::HashMap;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PowerSocket {
power_rate: f32,
on: bool,
}
impl PowerSocket {
pub fn new(power_rate: f32, on: bool) -> Self {
Self { power_rate, on }
}
pub fn is_on(&self) -> bool {
self.on
}
pub fn set_on(&mut self, on: bool) {
self.on = on
}
pub fn get_power(&self) -> f32 {
if self.is_on() { self.power_rate } else { 0.0 }
}
pub fn report(&self) -> String {
let state = if self.is_on() { "ON" } else { "OFF" };
let power = self.get_power();
format!("PowerSocket[ {} : {:02.1} ]", state, power)
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Thermometer {
temperature: f32,
}
impl Thermometer {
pub fn new(temperature: f32) -> Self {
Self { temperature }
}
pub fn get_temperature(&self) -> f32 {
self.temperature
}
pub fn report(&self) -> String {
let temperature = self.get_temperature();
format!("Thermometer[ {:02.1} ]", temperature)
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "type")]
pub enum Device {
PowerSocket(PowerSocket),
Thermometer(Thermometer),
}
impl Device {
pub fn report(&self) -> String {
match self {
Device::PowerSocket(v) => v.report().to_string(),
Device::Thermometer(v) => v.report().to_string(),
}
}
}
impl From<PowerSocket> for Device {
fn from(value: PowerSocket) -> Self {
Device::PowerSocket(value)
}
}
impl From<Thermometer> for Device {
fn from(value: Thermometer) -> Self {
Device::Thermometer(value)
}
}
#[derive(Debug, Default, Clone, Serialize, Deserialize)]
pub struct Room {
devices: HashMap<String, Device>,
}
impl Room {
pub fn new(devices: HashMap<String, Device>) -> Self {
Self { devices }
}
pub fn get_devices(&self) -> &HashMap<String, Device> {
&self.devices
}
pub fn get_devices_mut(&mut self) -> &mut HashMap<String, Device> {
&mut self.devices
}
}
#[derive(Debug, Default, Clone, Serialize, Deserialize)]
pub struct House {
rooms: HashMap<String, Room>,
}
impl House {
pub fn new(rooms: HashMap<String, Room>) -> Self {
Self { rooms }
}
pub fn get_rooms(&self) -> &HashMap<String, Room> {
&self.rooms
}
pub fn get_rooms_mut(&mut self) -> &mut HashMap<String, Room> {
&mut self.rooms
}
pub fn add_room(&mut self, name: String, room: Room) {
self.rooms.insert(name, room);
}
pub fn del_room(&mut self, name: &str) {
self.rooms.remove(name);
}
}

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use std::process::exit;
use tracing::{Level, error, trace};
/// Ошибка инициализации логгера
const CODE_LOGGER_INITIALIZATION_ERROR: i32 = 1;
/// Ошибка инициализации рантайма Tokio
const CODE_TOKIO_RUNTIME_CREATION_ERROR: i32 = 2;
/// Ошибка привязки слушателя
const CODE_LISTENER_BINDING_ERROR: i32 = 3;
/// Ошибка запуска сервера
const CODE_STARTIG_SERVER_ERROR: i32 = 4;
/// Ошибка установки обработчика сигнала завершения
const CODE_CTRL_C_SIGNAL_INSTALL_ERROR: i32 = 5;
/// Инициализация логирования
pub fn init_logger() {
use tracing_subscriber::{
Layer, filter::Targets, fmt::layer, layer::SubscriberExt, registry, util::SubscriberInitExt,
};
let layer = layer()
.compact()
.with_thread_names(true)
.with_file(false)
.with_line_number(false)
.with_filter(
Targets::new()
.with_target("axum::serve", Level::INFO)
.with_target("hyper_util::client::legacy", Level::INFO)
.with_target("reqwest::retry", Level::INFO)
.with_default(Level::TRACE),
)
.boxed();
if let Err(e) = registry().with(vec![layer]).try_init() {
eprintln!("Logger initialization failed: {:?}", e);
exit(CODE_LOGGER_INITIALIZATION_ERROR);
} else {
trace!("Logger succesfully initialized");
}
}
pub fn build_runtime() -> tokio::runtime::Runtime {
use std::sync::atomic::{AtomicUsize, Ordering};
match tokio::runtime::Builder::new_multi_thread()
.name("tokio")
.thread_name_fn(|| {
static LAST_ID: AtomicUsize = AtomicUsize::new(0);
let id = LAST_ID.fetch_add(1, Ordering::SeqCst);
format!("tkwr-{id}")
})
.worker_threads(2)
.thread_stack_size(256 * 1024)
.enable_all()
.build()
{
Ok(runtime) => runtime,
Err(e) => {
error!("Failed to create Tokio runtime: {:?}", e);
exit(crate::CODE_TOKIO_RUNTIME_CREATION_ERROR);
}
}
}
mod server;
pub use server::{axum_app, server_main};
mod house;
pub use house::{Device, House, PowerSocket, Room, Thermometer};

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use backend::{axum_app, build_runtime, init_logger, server_main};
fn main() {
init_logger();
let runtime = build_runtime();
let app = axum_app();
runtime.block_on(server_main(app));
}

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use axum::{
Router,
routing::{delete, get, post, put},
};
use std::{process::exit, sync::Arc};
use tokio::sync::RwLock;
use tracing::{error, info};
use crate::House;
/// Тип состояния
type ServerState = Arc<RwLock<House>>;
pub fn axum_app() -> Router {
let state: ServerState = Arc::new(RwLock::new(House::default()));
axum::Router::new()
// Тестовый эндпоинт для экспериментов
.route("/debug", get(debug::debug))
// API дома
.route("/rooms", get(house::get_rooms))
.route("/rooms", post(house::post_rooms))
// API комнат
.route("/room/{name}", get(room::get_room))
.route("/room/{name}", put(room::put_room))
.route("/room/{name}", delete(room::delete_room))
.route("/room/{name}/devices", get(room::get_devices))
// API устройств
.route("/room/{name}/device/{name}", get(device::get_device))
.route("/room/{name}/device/{name}", put(device::put_device))
.route("/room/{name}/device/{name}", delete(device::delete_device))
// Состояние и роут по-умолчанию
.with_state(state)
.fallback(fallback)
}
/// Основная функция сервера
pub async fn server_main(app: Router) {
let addr = "127.0.0.1:8080";
let listener = match tokio::net::TcpListener::bind(addr).await {
Ok(listener) => listener,
Err(e) => {
error!("Failed to bind listener to {}: {:?}", addr, e);
exit(crate::CODE_LISTENER_BINDING_ERROR);
}
};
info!("Starting server at {}...", addr);
if let Err(e) = axum::serve(listener, app)
.with_graceful_shutdown(shutdown_signal())
.await
{
error!("Failed to start server: {:?}", e);
exit(crate::CODE_STARTIG_SERVER_ERROR);
};
info!("Shutdown server");
}
/// Эндпоинт по-умолчанию
async fn fallback() -> axum::response::Response {
use axum::response::IntoResponse;
(axum::http::StatusCode::NOT_FOUND, "404 NOT FOUND").into_response()
}
/// Аккуратное завершение работы сервера
async fn shutdown_signal() {
// let timeout = async {
// tokio::time::sleep(std::time::Duration::from_secs(10)).await;
// info!("10 seconds timeout expired");
// };
let ctrl_c = async {
tokio::signal::ctrl_c().await.map_err(|e| {
error!("Can't install Ctrl+C signal handler: {:?}", e);
exit(crate::CODE_CTRL_C_SIGNAL_INSTALL_ERROR);
});
info!("Ctrl+C pressed");
};
let pending = std::future::pending::<()>();
tokio::select! {
// _ = timeout => {},
_ = ctrl_c => {},
_ = pending => {},
}
}
mod debug;
mod device;
mod house;
mod room;

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use std::collections::HashMap;
use axum::{Json, extract::State};
use crate::{Device, PowerSocket, Room, Thermometer};
pub async fn debug(State(_server_state): State<super::ServerState>) -> Json<Room> {
let map = HashMap::<String, Device>::from([
("thermo".into(), Thermometer::new(20.0).into()),
("psock".into(), PowerSocket::new(10.0, false).into()),
]);
Room::new(map).into()
}

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use axum::{
Json,
extract::{Path, State},
http::StatusCode,
};
use crate::{Device, Room};
pub async fn get_device(
State(server_state): State<super::ServerState>,
Path((room, device)): Path<(String, String)>,
) -> Result<Json<Device>, StatusCode> {
let house = server_state.read().await;
let Some(room) = house.get_rooms().get(&room) else {
return Err(StatusCode::NOT_FOUND);
};
let Some(device) = room.get_devices().get(&device) else {
return Err(StatusCode::NOT_FOUND);
};
Ok(device.clone().into())
}
pub async fn put_device(
State(server_state): State<super::ServerState>,
Path((room, name)): Path<(String, String)>,
Json(device): Json<Device>,
) -> StatusCode {
let mut house = server_state.write().await;
let room = house.get_rooms_mut().entry(room).or_insert(Room::default());
room.get_devices_mut().insert(name, device);
StatusCode::CREATED
}
pub async fn delete_device(
State(server_state): State<super::ServerState>,
Path((room, device)): Path<(String, String)>,
) -> StatusCode {
let mut house = server_state.write().await;
let Some(room) = house.get_rooms_mut().get_mut(&room) else {
return StatusCode::ACCEPTED;
};
room.get_devices_mut().remove(&device);
StatusCode::ACCEPTED
}

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use std::collections::HashMap;
use axum::{Json, extract::State, http::StatusCode};
use crate::Room;
pub async fn get_rooms(
State(server_state): State<super::ServerState>,
) -> Json<HashMap<String, Room>> {
server_state.read().await.get_rooms().clone().into()
}
pub async fn post_rooms(
State(server_state): State<super::ServerState>,
Json(map): Json<HashMap<String, Room>>,
) -> StatusCode {
for (name, room) in map.into_iter() {
server_state.write().await.add_room(name, room);
}
StatusCode::CREATED
}

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use std::collections::HashMap;
use axum::{
Json,
extract::{Path, State},
http::StatusCode,
};
use crate::{Device, Room};
pub async fn get_room(
State(server_state): State<super::ServerState>,
Path(name): Path<String>,
) -> Result<Json<Room>, StatusCode> {
let house = server_state.read().await;
let Some(room) = house.get_rooms().get(&name) else {
return Err(StatusCode::NOT_FOUND);
};
Ok(room.clone().into())
}
pub async fn put_room(
State(server_state): State<super::ServerState>,
Path(name): Path<String>,
Json(room): Json<Room>,
) -> StatusCode {
let mut house = server_state.write().await;
house.add_room(name, room);
StatusCode::CREATED
}
pub async fn delete_room(
State(server_state): State<super::ServerState>,
Path(name): Path<String>,
) -> StatusCode {
server_state.write().await.del_room(&name);
StatusCode::ACCEPTED
}
pub async fn get_devices(
State(server_state): State<super::ServerState>,
Path(name): Path<String>,
) -> Result<Json<HashMap<String, Device>>, StatusCode> {
let house = server_state.read().await;
let Some(room) = house.get_rooms().get(&name) else {
return Err(StatusCode::NOT_FOUND);
};
Ok(room.get_devices().clone().into())
}

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### DEBUG
GET http://localhost:8080/debug
### list rooms
GET http://localhost:8080/rooms
### post all rooms
POST http://localhost:8080/rooms
Content-Type: application/json
{
"ROOM0": {
"devices": {}
},
"ROOM1": {
"devices": {
"therm": {
"type": "Thermometer",
"temperature": 22
},
"psock": {
"type": "PowerSocket",
"power_rate": 11,
"on": false
}
}
}
}
### drop room
DELETE http://localhost:8080/room/ROOM
### add room
PUT http://localhost:8080/room/ROOM
Content-Type: application/json
{
"devices": {
"therm": {
"type": "Thermometer",
"temperature": 20
},
"psock": {
"type": "PowerSocket",
"power_rate": 10,
"on": true
}
}
}
### get room
GET http://localhost:8080/room/ROOM1
### get room devices
GET http://localhost:8080/room/ROOM1/devices
### get room device
GET http://localhost:8080/room/ROOM/device/TEST
### get room device
PUT http://localhost:8080/room/ROOM/device/TEST
Content-Type: application/json
{
"type": "PowerSocket",
"power_rate": 5,
"on": true
}
### get room device
DELETE http://localhost:8080/room/ROOM/device/TEST

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use std::collections::HashMap;
use backend::{Device, Room, axum_app, init_logger, server_main};
use reqwest::{Client, Response, StatusCode};
use serde_json::json;
use tokio::spawn;
use tracing::info;
type RqResult<T> = Result<T, reqwest::Error>;
#[tokio::test(flavor = "current_thread")]
async fn smoke() -> RqResult<()> {
init_logger();
spawn(server_main(axum_app()));
let client = Client::new();
verify_rooms_state0(&client).await?;
init_rooms(&client).await?;
verify_rooms_state1(&client).await?;
delete_room0(&client).await?;
verify_rooms_state2(&client).await?;
put_room(&client).await?;
verify_rooms_state3(&client).await?;
verify_room1_state0(&client).await?;
verify_room1_devices_state0(&client).await?;
verify_room1_device_psock_state0(&client).await?;
delete_psock(&client).await?;
verify_room1_device_psock_state1(&client).await?;
put_device(&client).await?;
verify_new_device_in_place(&client).await?;
print_house_report(&client).await?;
Ok(())
}
async fn print_resp(resp: Response) -> RqResult<()> {
info!(
"\n<<< StatusCode: {}\n<<< BODY: {}",
resp.status(),
resp.text().await?
);
Ok(())
}
async fn verify_rooms_state0(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
let rooms = resp.json::<HashMap<String, Room>>().await?;
assert!(rooms.is_empty());
Ok(())
}
async fn init_rooms(client: &Client) -> RqResult<()> {
let resp = client
.post("http://localhost:8080/rooms")
.json(&json!({
"ROOM0": { "devices": {} },
"ROOM1": { "devices": {
"therm": { "type": "Thermometer", "temperature": 22 },
"psock": { "type": "PowerSocket", "power_rate": 11, "on": false }
} }
}))
.send()
.await?;
assert_eq!(resp.status(), StatusCode::CREATED);
Ok(())
}
async fn verify_rooms_state1(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
let rooms = resp.json::<HashMap<String, Room>>().await?;
assert_eq!(rooms.len(), 2);
assert_eq!(rooms.get("ROOM1").unwrap().get_devices().len(), 2);
Ok(())
}
async fn delete_room0(client: &Client) -> RqResult<()> {
let resp = client
.delete("http://localhost:8080/room/ROOM0")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::ACCEPTED);
Ok(())
}
async fn verify_rooms_state2(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
let rooms = resp.json::<HashMap<String, Room>>().await?;
assert_eq!(rooms.len(), 1);
assert_eq!(rooms.get("ROOM1").unwrap().get_devices().len(), 2);
Ok(())
}
async fn put_room(client: &Client) -> RqResult<()> {
let resp = client
.put("http://localhost:8080/room/ROOM")
.json(&json!({ "devices": {
"therm": { "type": "Thermometer", "temperature": 20 },
"psock": { "type": "PowerSocket", "power_rate": 10, "on": true }
} }))
.send()
.await?;
assert_eq!(resp.status(), StatusCode::CREATED);
Ok(())
}
async fn verify_rooms_state3(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
let rooms = resp.json::<HashMap<String, Room>>().await?;
assert_eq!(rooms.len(), 2);
assert_eq!(rooms.get("ROOM").unwrap().get_devices().len(), 2);
Ok(())
}
async fn verify_room1_state0(client: &Client) -> RqResult<()> {
let resp = client
.get("http://localhost:8080/room/ROOM1")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::OK);
let room = resp.json::<Room>().await?;
assert_eq!(room.get_devices().len(), 2);
Ok(())
}
async fn verify_room1_devices_state0(client: &Client) -> RqResult<()> {
let resp = client
.get("http://localhost:8080/room/ROOM1/devices")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::OK);
let device_map = resp.json::<HashMap<String, Device>>().await?;
assert_eq!(device_map.len(), 2);
Ok(())
}
async fn verify_room1_device_psock_state0(client: &Client) -> RqResult<()> {
let resp = client
.get("http://localhost:8080/room/ROOM1/device/psock")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::OK);
let device = resp.json::<Device>().await?;
let Device::PowerSocket(power_socket) = device else {
panic!("PowerSocket expected");
};
assert_eq!(power_socket.get_power(), 0.0);
assert_eq!(power_socket.is_on(), false);
Ok(())
}
async fn delete_psock(client: &Client) -> RqResult<()> {
let resp = client
.delete("http://localhost:8080/room/ROOM1/device/psock")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::ACCEPTED);
Ok(())
}
async fn verify_room1_device_psock_state1(client: &Client) -> RqResult<()> {
let resp = client
.get("http://localhost:8080/room/ROOM1/device/psock")
.send()
.await?;
assert_eq!(resp.status(), StatusCode::NOT_FOUND);
Ok(())
}
async fn put_device(client: &Client) -> RqResult<()> {
let resp = client
.put("http://localhost:8080/room/ROOM1/device/TEST")
.json(&json!({
"type": "PowerSocket",
"power_rate": 5,
"on": true
}))
.send()
.await?;
assert_eq!(resp.status(), StatusCode::CREATED);
Ok(())
}
async fn verify_new_device_in_place(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
let rooms = resp.json::<HashMap<String, Room>>().await?;
assert_eq!(rooms.len(), 2);
assert_eq!(rooms.get("ROOM1").unwrap().get_devices().len(), 2);
let device = rooms
.get("ROOM1")
.unwrap()
.get_devices()
.get("TEST")
.unwrap();
let Device::PowerSocket(power_socket) = device else {
panic!("TEST device must be a PowerSocket")
};
assert!(power_socket.is_on());
assert_eq!(power_socket.get_power(), 5.0);
Ok(())
}
async fn print_house_report(client: &Client) -> RqResult<()> {
let resp = client.get("http://localhost:8080/rooms").send().await?;
assert_eq!(resp.status(), StatusCode::OK);
print_resp(resp).await?;
Ok(())
}

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[package]
name = "frontend-old"
version = "0.1.0"
edition = "2021"
[dependencies]
dioxus = { version = "0.7", features = ["fullstack", "router"] }
reqwest = { version = "0.13", features = ["json"] }
serde = { version = "1.0", features = ["derive"] }
[features]
default = ["web"]
web = ["dioxus/web"]
desktop = ["dioxus/desktop"]
mobile = ["dioxus/mobile"]
server = ["dioxus/server"]

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[application]
[web.app]
# HTML title tag content
title = "Smart House"
# include `assets` in web platform
[web.resource]
# Additional CSS style files
style = []
# Additional JavaScript files
script = []
[web.resource.dev]
# Javascript code file
# serve: [dev-server] only
script = []

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html,
body {
background-color: #0e0e0e;
color: white;
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
height: 100%;
width: 100%;
overflow: hidden;
margin: 0;
}
#main {
display: flex;
flex-direction: column;
height: 100%;
justify-content: space-between;
}
#dogview {
max-height: 80vh;
flex-grow: 1;
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
#dogview img {
display: block;
max-width: 50%;
max-height: 50%;
transform: scale(1.8);
border-radius: 5px;
border: 1px solid rgb(233, 233, 233);
box-shadow: 0px 0px 5px 1px rgb(216, 216, 216, 0.5);
}
#title {
text-align: center;
padding-top: 10px;
border-bottom: 1px solid #a8a8a8;
display: flex;
flex-direction: row;
justify-content: space-evenly;
align-items: center;
}
#title a {
text-decoration: none;
color: white;
}
a#heart {
background-color: white;
color: red;
padding: 5px;
border-radius: 5px;
}
#title span {
width: 20px;
}
#title h1 {
margin: 0.25em;
font-style: italic;
}
#buttons {
display: flex;
flex-direction: row;
justify-content: center;
gap: 20px;
/* padding-top: 20px; */
padding-bottom: 20px;
}
#skip {
background-color: gray;
}
#save {
background-color: green;
}
#skip,
#save {
padding: 5px 30px 5px 30px;
border-radius: 3px;
font-size: 2rem;
font-weight: bold;
color: rgb(230, 230, 230);
}
#navbar {
border: 1px solid rgb(233, 233, 233);
border-width: 1px 0px 0px 0px;
display: flex;
flex-direction: row;
justify-content: space-evenly;
padding: 20px;
gap: 20px;
}
#navbar a {
background-color: #a8a8a8;
border-radius: 5px;
border: 1px solid black;
text-decoration: none;
color: black;
padding: 10px 30px 10px 30px;
}
#favorites {
flex-grow: 1;
overflow: hidden;
display: flex;
flex-direction: column;
padding: 10px;
}
#favorites-container {
overflow-y: auto;
overflow-x: hidden;
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: center;
gap: 10px;
padding: 10px;
}
.favorite-dog {
max-height: 180px;
max-width: 60%;
position: relative;
}
.favorite-dog img {
max-height: 150px;
border-radius: 5px;
margin: 5px;
}
.favorite-dog:hover button {
display: block;
}
.favorite-dog button {
display: none;
position: absolute;
bottom: 10px;
left: 10px;
z-index: 10;
}

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await-holding-invalid-types = [
"generational_box::GenerationalRef",
{ path = "generational_box::GenerationalRef", reason = "Reads should not be held over an await point. This will cause any writes to fail while the await is pending since the read borrow is still active." },
"generational_box::GenerationalRefMut",
{ path = "generational_box::GenerationalRefMut", reason = "Write should not be held over an await point. This will cause any reads or writes to fail while the await is pending since the write borrow is still active." },
"dioxus_signals::WriteLock",
{ path = "dioxus_signals::WriteLock", reason = "Write should not be held over an await point. This will cause any reads or writes to fail while the await is pending since the write borrow is still active." },
]

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use dioxus::prelude::*;
#[component]
pub fn Favorites() -> Element {
rsx! { "favorites!" }
}

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#![allow(unused_imports)]
mod favorites;
mod nav;
mod view;
pub use favorites::*;
pub use nav::*;
pub use view::*;

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use crate::Route;
use dioxus::prelude::*;
#[component]
pub fn NavBar() -> Element {
rsx! {
div { id: "title",
Link { to: Route::DogView,
h1 { "🌭 HotDog! " }
}
Link { to: Route::Favorites, id: "heart", "♥️" }
}
Outlet::<Route> {}
}
}

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#![allow(dead_code)]
use dioxus::prelude::*;
use crate::components::{Favorites, NavBar};
const FAVICON: Asset = asset!("/assets/favicon.ico");
const MAIN_CSS: Asset = asset!("/assets/main.css");
mod backend;
mod components;
fn main() {
dioxus::launch(App);
}
#[derive(Clone)]
struct TitleState(String);
#[component]
fn App() -> Element {
use_context_provider(|| TitleState("HotDog".to_string()));
rsx! {
document::Link { rel: "icon", href: FAVICON }
document::Stylesheet { href: MAIN_CSS }
Router::<Route> { }
}
}
#[component]
fn Title() -> Element {
let title = use_context::<TitleState>();
rsx! {
div { id: "title",
h1 { "{title.0}! 🌭" }
}
}
}
#[derive(serde::Deserialize)]
struct DogApi {
message: String,
}
#[component]
fn DogView() -> Element {
let mut img_src = use_resource(|| async move {
reqwest::get("https://dog.ceo/api/breeds/image/random")
.await
.unwrap()
.json::<DogApi>()
.await
.unwrap()
.message
});
rsx! {
div { id: "dogview",
img { src: img_src.cloned().unwrap_or_default() }
}
div { id: "buttons",
button { onclick: move |_| img_src.restart(), id: "skip", "skip" }
button { onclick: move |_| img_src.restart(), id: "save", "save!" }
}
}
}
#[derive(Routable, Clone, PartialEq)]
enum Route {
#[layout(NavBar)]
#[route("/")]
DogView,
#[route("/favorites")]
Favorites,
}

1
smart-house-web/frontend/.gitignore vendored Normal file
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/dist/

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[package]
name = "frontend"
version = "0.1.0"
edition = "2024"
[dependencies]
console_error_panic_hook = "0.1"
leptos = { version = "0.8", features = ["csr"] }

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# Фронтэнд умного дома
Запуск сервера разработки (sh):
RUSTFLAGS="--cfg erase_components" trunk serve
Запуск сервера разработки (powershell):
$env:RUSTFLAGS = '--cfg erase_components'
trunk serve

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<!doctype html>
<html>
<head>
<style>
.red {
color: red;
}
</style>
</head>
<body></body>
</html>

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#![allow(non_snake_case)]
use leptos::prelude::*;
// Iteration is a very common task in most applications.
// So how do you take a list of data and render it in the DOM?
// This example will show you the two ways:
// 1) for mostly-static lists, using Rust iterators
// 2) for lists that grow, shrink, or move items, using <For/>
#[component]
fn App() -> impl IntoView {
view! {
<h1>"Iteration"</h1>
<h2>"Static List"</h2>
<p>"Use this pattern if the list itself is static."</p>
<StaticList length=5/>
<h2>"Dynamic List"</h2>
<p>"Use this pattern if the rows in your list will change."</p>
<DynamicList initial_length=5/>
}
}
/// A list of counters, without the ability
/// to add or remove any.
#[component]
fn StaticList(
/// How many counters to include in this list.
length: usize,
) -> impl IntoView {
// create counter signals that start at incrementing numbers
let counters = (1..=length).map(|idx| RwSignal::new(idx));
// when you have a list that doesn't change, you can
// manipulate it using ordinary Rust iterators
// and collect it into a Vec<_> to insert it into the DOM
let counter_buttons = counters
.map(|count| {
view! {
<li>
<button
on:click=move |_| *count.write() += 1
>
{count}
</button>
</li>
}
})
.collect::<Vec<_>>();
// Note that if `counter_buttons` were a reactive list
// and its value changed, this would be very inefficient:
// it would rerender every row every time the list changed.
view! {
<ul>{counter_buttons}</ul>
}
}
/// A list of counters that allows you to add or
/// remove counters.
#[component]
fn DynamicList(
/// The number of counters to begin with.
initial_length: usize,
) -> impl IntoView {
// This dynamic list will use the <For/> component.
// <For/> is a keyed list. This means that each row
// has a defined key. If the key does not change, the row
// will not be re-rendered. When the list changes, only
// the minimum number of changes will be made to the DOM.
// `next_counter_id` will let us generate unique IDs
// we do this by simply incrementing the ID by one
// each time we create a counter
let mut next_counter_id = initial_length;
// we generate an initial list as in <StaticList/>
// but this time we include the ID along with the signal
// see NOTE in add_counter below re: ArcRwSignal
let initial_counters = (0..initial_length)
.map(|id| (id, ArcRwSignal::new(id + 1)))
.collect::<Vec<_>>();
// now we store that initial list in a signal
// this way, we'll be able to modify the list over time,
// adding and removing counters, and it will change reactively
let (counters, set_counters) = signal(initial_counters);
let add_counter = move |_| {
// create a signal for the new counter
// we use ArcRwSignal here, instead of RwSignal
// ArcRwSignal is a reference-counted type, rather than the arena-allocated
// signal types we've been using so far.
// When we're creating a collection of signals like this, using ArcRwSignal
// allows each signal to be deallocated when its row is removed.
let sig = ArcRwSignal::new(next_counter_id + 1);
// add this counter to the list of counters
set_counters.update(move |counters| {
// since `.update()` gives us `&mut T`
// we can just use normal Vec methods like `push`
counters.push((next_counter_id, sig))
});
// increment the ID so it's always unique
next_counter_id += 1;
};
view! {
<div>
<button on:click=add_counter>
"Add Counter"
</button>
<ul>
// The <For/> component is central here
// This allows for efficient, key list rendering
<For
// `each` takes any function that returns an iterator
// this should usually be a signal or derived signal
// if it's not reactive, just render a Vec<_> instead of <For/>
each=move || counters.get()
// the key should be unique and stable for each row
// using an index is usually a bad idea, unless your list
// can only grow, because moving items around inside the list
// means their indices will change and they will all rerender
key=|counter| counter.0
// `children` receives each item from your `each` iterator
// and returns a view
children=move |(id, count)| {
// we can convert our ArcRwSignal to a Copy-able RwSignal
// for nicer DX when moving it into the view
let count = RwSignal::from(count);
view! {
<li>
<button
on:click=move |_| *count.write() += 1
>
{count}
</button>
<button
on:click=move |_| {
set_counters
.write()
.retain(|(counter_id, _)| {
counter_id != &id
});
}
>
"Remove"
</button>
</li>
}
}
/>
</ul>
</div>
}
}
fn main() {
leptos::mount::mount_to_body(App)
}