diff --git a/snake-game/src/gameplay.rs b/snake-game/src/gameplay.rs index aad4ed2..f8fba6b 100644 --- a/snake-game/src/gameplay.rs +++ b/snake-game/src/gameplay.rs @@ -19,15 +19,15 @@ pub fn head_rotation( let mut new_direction = direction.clone(); new_direction.rotate_left(); if !snake_path.push(dst_pos, new_direction) { - trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); + trace!("head_rotation - try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); dst_pos.shift(&direction); if !snake_path.push(dst_pos, new_direction) { - trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); + trace!("head_rotation - try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); return; } } transform.rotation = new_direction.orientation(); - trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); + trace!("head_rotation - running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); } else if input.just_pressed(KeyCode::ArrowRight) { let (mut transform, direction) = query.into_inner(); let translation = transform.translation.clone(); @@ -36,15 +36,15 @@ pub fn head_rotation( let mut new_direction = direction.clone(); new_direction.rotate_right(); if !snake_path.push(dst_pos, new_direction) { - trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); + trace!("head_rotation - try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); dst_pos.shift(&direction); if !snake_path.push(dst_pos, new_direction) { - trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); + trace!("head_rotation - try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath"); return; } } transform.rotation = new_direction.orientation(); - trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); + trace!("head_rotation - running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); } } @@ -70,7 +70,7 @@ pub fn snake_moving( let delta = second.1.abs(); let pos = Position::from(&*transform); if let Some(dir) = snake_path.peek(&pos) { - trace!("set new direction for {entity} in {pos} --> {dir}"); + trace!("snake_moving - set new direction for {entity} in {pos} --> {dir}"); *direction = dir.clone(); } let src = direction.get_coord(&*transform);