Проектная работа - WIP
bevy learning
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@@ -11,7 +11,7 @@ fn main() {
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.build()
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.set(bevy::log::LogPlugin {
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level: Level::INFO,
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filter: "bevy_app=trace".to_string(),
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filter: "wgpu_hal=warn,bevy_learning=trace".to_string(),
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fmt_layer: |_| snake_game::define_log_layer(),
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..Default::default()
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})
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@@ -26,13 +26,48 @@ fn main() {
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.run();
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}
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fn setup(mut commands: Commands) {
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commands.spawn(Camera2d);
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fn setup(mut commands: Commands, _window: Query<&Window>) {
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let _window = _window.single().unwrap();
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// trace!("window: {:?}", window.single());
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commands.spawn(
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//
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Sprite::from_color(Color::srgb(1., 1., 1.), Vec2::new(100., 50.)),
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);
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let _red = commands
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.spawn((
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Sprite::from_color(Color::srgb(1., 0., 0.), Vec2::new(30., 30.)),
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Transform {
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translation: vec3(-20., 30., 1.),
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..Default::default()
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},
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// ChildOf(_root),
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))
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.id();
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let _blue = commands
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.spawn((
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Sprite::from_color(Color::srgb(0., 0., 1.), Vec2::new(20., 20.)),
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Transform {
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translation: vec3(20., 30., 1.),
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..Default::default()
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},
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// ChildOf(_root),
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))
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.id();
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let x = -_window.resolution.width() / 2. + 52.;
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let y = -_window.resolution.height() / 2. + 52.;
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let _root = commands
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.spawn((
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Sprite::from_color(Color::srgb(1., 1., 1.), Vec2::new(100., 100.)),
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Transform {
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translation: vec3(x, y, 1.),
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// scale: Vec3::new(1., 1., 1.),
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..Default::default()
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},
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))
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.id();
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commands.entity(_red).insert(ChildOf(_root));
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commands.entity(_blue).insert(ChildOf(_root));
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commands.spawn(Camera2d);
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}
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fn print_all_entities(mut commands: Commands, query: Query<Entity>) {
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