Проектная работа - WIP

This commit is contained in:
3 changed files with 78 additions and 15 deletions
+10 -1
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@@ -2,7 +2,7 @@ use std::{fmt::Display, ops::Deref};
use bevy::transform::components::Transform; use bevy::transform::components::Transform;
use crate::domain::GRID_SIZE; use crate::domain::{Direction, GRID_SIZE};
#[derive(Clone, Copy, Default, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)] #[derive(Clone, Copy, Default, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Position { pub struct Position {
@@ -14,6 +14,15 @@ impl Position {
pub fn new(x: i8, y: i8) -> Self { pub fn new(x: i8, y: i8) -> Self {
Self { x, y } Self { x, y }
} }
pub fn change(&mut self, direction: &Direction) {
match direction {
Direction::Up => self.y += 1,
Direction::Left => self.x -= 1,
Direction::Down => self.y -= 1,
Direction::Right => self.x += 1,
}
}
} }
impl Display for Position { impl Display for Position {
+49 -3
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@@ -1,8 +1,54 @@
use bevy::prelude::*; use bevy::prelude::*;
use std::{collections::HashMap, fmt::Debug}; use std::collections::HashMap;
use crate::domain::{Direction, Position}; use crate::domain::{Direction, Position};
/// Путь змеи /// Путь змеи
#[derive(Resource, Default, Debug, Deref, DerefMut)] #[derive(Resource)]
pub struct SnakePath(HashMap<Position, Direction>); pub struct SnakePath {
positions: HashMap<Position, Direction>,
fresh: Option<Position>,
}
impl SnakePath {
pub fn new() -> Self {
SnakePath {
positions: HashMap::with_capacity(16),
fresh: None,
}
}
pub fn push(&mut self, position: Position, direction: Direction) -> bool {
if let Some(_) = self.positions.get(&position) {
if let Some(fresh) = self.fresh {
if position == fresh {
self.positions.insert(position, direction);
return true;
}
}
return false;
}
self.positions.insert(position, direction);
self.fresh = Some(position);
return true;
}
pub fn peek(&mut self, position: &Position) -> Option<Direction> {
if let Some(fresh) = self.fresh {
if fresh == *position {
self.fresh = None;
}
}
self.positions.get(position).cloned()
}
pub fn drop(&mut self, position: &Position) {
self.positions.remove(position);
}
}
impl Default for SnakePath {
fn default() -> Self {
Self::new()
}
}
+19 -11
View File
@@ -15,20 +15,32 @@ pub fn head_rotation(
let (mut transform, direction) = query.into_inner(); let (mut transform, direction) = query.into_inner();
let translation = transform.translation.clone(); let translation = transform.translation.clone();
let cur_pos = Position::from(&*transform); let cur_pos = Position::from(&*transform);
let dst_pos = direction.dst_pos(&*transform); let mut dst_pos = direction.dst_pos(&*transform);
let mut new_direction = direction.clone(); let mut new_direction = direction.clone();
new_direction.rotate_left(); new_direction.rotate_left();
snake_path.insert(dst_pos, new_direction); if !snake_path.push(dst_pos, new_direction) {
trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
dst_pos.change(&direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
}
}
transform.rotation = new_direction.orientation(); transform.rotation = new_direction.orientation();
trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}");
} else if input.just_pressed(KeyCode::ArrowRight) { } else if input.just_pressed(KeyCode::ArrowRight) {
let (mut transform, direction) = query.into_inner(); let (mut transform, direction) = query.into_inner();
let translation = transform.translation.clone(); let translation = transform.translation.clone();
let cur_pos = Position::from(&*transform); let cur_pos = Position::from(&*transform);
let dst_pos = direction.dst_pos(&*transform); let mut dst_pos = direction.dst_pos(&*transform);
let mut new_direction = direction.clone(); let mut new_direction = direction.clone();
new_direction.rotate_right(); new_direction.rotate_right();
snake_path.insert(dst_pos, new_direction); if !snake_path.push(dst_pos, new_direction) {
trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
dst_pos.change(&direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
}
}
transform.rotation = new_direction.orientation(); transform.rotation = new_direction.orientation();
trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}"); trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}");
} }
@@ -37,7 +49,7 @@ pub fn head_rotation(
/// Система движения змеи /// Система движения змеи
pub fn snake_moving( pub fn snake_moving(
time: Res<Time<Fixed>>, time: Res<Time<Fixed>>,
snake_path: Res<SnakePath>, mut snake_path: ResMut<SnakePath>,
query: Query<(&mut Transform, &mut Direction, &Velocity, Entity, Has<End>), Or<(With<Head>, With<Tail>, With<End>)>>, query: Query<(&mut Transform, &mut Direction, &Velocity, Entity, Has<End>), Or<(With<Head>, With<Tail>, With<End>)>>,
mut commands: Commands, mut commands: Commands,
) { ) {
@@ -55,7 +67,7 @@ pub fn snake_moving(
if let Some(second) = splited.next() { if let Some(second) = splited.next() {
let delta = second.1.abs(); let delta = second.1.abs();
let pos = Position::from(&*transform); let pos = Position::from(&*transform);
if let Some(dir) = snake_path.get(&pos) { if let Some(dir) = snake_path.peek(&pos) {
trace!("set new direction for {entity} in {pos} --> {dir}"); trace!("set new direction for {entity} in {pos} --> {dir}");
*direction = dir.clone(); *direction = dir.clone();
} }
@@ -69,11 +81,7 @@ pub fn snake_moving(
// если это кончик хвоста, то нужно очистить [SnakePath] за собой // если это кончик хвоста, то нужно очистить [SnakePath] за собой
if has_end { if has_end {
commands.queue(move |world: &mut World| { snake_path.drop(&pos);
if let Some(mut snake_path) = world.get_resource_mut::<SnakePath>() {
snake_path.remove(&pos);
}
});
} }
} }
} }