Проектная работа - WIP

This commit is contained in:
3 changed files with 78 additions and 15 deletions
+19 -11
View File
@@ -15,20 +15,32 @@ pub fn head_rotation(
let (mut transform, direction) = query.into_inner();
let translation = transform.translation.clone();
let cur_pos = Position::from(&*transform);
let dst_pos = direction.dst_pos(&*transform);
let mut dst_pos = direction.dst_pos(&*transform);
let mut new_direction = direction.clone();
new_direction.rotate_left();
snake_path.insert(dst_pos, new_direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
dst_pos.change(&direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
}
}
transform.rotation = new_direction.orientation();
trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}");
} else if input.just_pressed(KeyCode::ArrowRight) {
let (mut transform, direction) = query.into_inner();
let translation = transform.translation.clone();
let cur_pos = Position::from(&*transform);
let dst_pos = direction.dst_pos(&*transform);
let mut dst_pos = direction.dst_pos(&*transform);
let mut new_direction = direction.clone();
new_direction.rotate_right();
snake_path.insert(dst_pos, new_direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 1 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
dst_pos.change(&direction);
if !snake_path.push(dst_pos, new_direction) {
trace!("try 2 failed: cannot push [{dst_pos} => {new_direction}] into SnakePath");
}
}
transform.rotation = new_direction.orientation();
trace!("running {direction} at {cur_pos} {translation}: go {new_direction} on {dst_pos}");
}
@@ -37,7 +49,7 @@ pub fn head_rotation(
/// Система движения змеи
pub fn snake_moving(
time: Res<Time<Fixed>>,
snake_path: Res<SnakePath>,
mut snake_path: ResMut<SnakePath>,
query: Query<(&mut Transform, &mut Direction, &Velocity, Entity, Has<End>), Or<(With<Head>, With<Tail>, With<End>)>>,
mut commands: Commands,
) {
@@ -55,7 +67,7 @@ pub fn snake_moving(
if let Some(second) = splited.next() {
let delta = second.1.abs();
let pos = Position::from(&*transform);
if let Some(dir) = snake_path.get(&pos) {
if let Some(dir) = snake_path.peek(&pos) {
trace!("set new direction for {entity} in {pos} --> {dir}");
*direction = dir.clone();
}
@@ -69,11 +81,7 @@ pub fn snake_moving(
// если это кончик хвоста, то нужно очистить [SnakePath] за собой
if has_end {
commands.queue(move |world: &mut World| {
if let Some(mut snake_path) = world.get_resource_mut::<SnakePath>() {
snake_path.remove(&pos);
}
});
snake_path.drop(&pos);
}
}
}